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Showing posts from December, 2021

How to Apply Virtual and Augmented Reality in Learning?

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The objective of education is to help people learn, understand, and remember things. In the digital era, modern gadgets can be a major source of distractions. Hence, innovating new ways to make lessons interactive and improving student engagement has become increasingly difficult. However, utilizing cutting-edge technologies like virtual and augmented reality in learning can make education fun, interactive, and engaging. VR and AR have the potential to revolutionize the way we teach and learn. According to a  study , virtual and augmented reality in the education market will grow from $9.3 billion in 2018 to $19.6 billion by 2023, at a Compound Annual Growth Rate (CAGR) of 16.2%. It shows many educational institutions are becoming more receptive to the idea of virtual and augmented reality learning. Read on to learn how to use virtual and augmented reality in learning and their benefits. How to Apply AR & VR in Learning Here are some interesting use cases of VR and AR in learning.

4 Inventive Examples of Virtual Reality in Education

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Let us assume your students are learning about the planets in our solar system. How would you like for your students to have a chance to take a closer look at the planets by 'visiting' them? Sounds crazy, impossible? Thanks to virtual reality (VR) technology, this is now possible. Adopting virtual reality in education makes learning fun, interactive, and engaging. VR in the education market is booming, and a Fortune BI  report  predicts the global VR market in education to reach $13,098 million by 2026. In this blog post, we will explore some inventive ways to use virtual reality in education. 4 Inventive Examples of VR in Education 1. Virtual Field Trips Field trips can be an essential part of the educational process for they provide exposure and realistic experience to the learners. Field trips involve a lot of planning, organizing and can be expensive. Post COVID-19 pandemic, travel restrictions have made it difficult to travel across the globe. So, what if you could 'te

4 Amazing Ways to Use Augmented Reality in the Classroom

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In this digital era, conventional teaching and learning tools are becoming a thing of the past. The education industry is becoming increasingly digitized and more technology driven. With technological advancements and the increase in mobile users, Augmented Reality (AR) is becoming very popular in educational institutions across the globe. Many associate AR with gaming and social media applications like Pokemon Go and Snapchat . However, AR is making serious inroads in the education sector, and several institutions have started to realize the potential of using augmented reality in classrooms. In fact, a  study  predicts the total value of AR in education will be $5.3 billion by 2023. In this blog, we explore some exciting ways to use augmented reality in the classroom, and how it can help educators enhance the learning experience. How Augmented Reality Works Before we move further, it is essential to know a few basics about how AR works. You can perceive augmented reality as a techno